using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;

namespace Super
{
	public class BtnOnSelect : MonoBehaviour, ISelectHandler
	{
		public void OnSelect(BaseEventData eventData)
		{
			GetComponent<Button>()?.onClick.Invoke();
		}
	}

}
